Perudo: Liar’s Dice

Perudo is the original version of Liar’s Dice. The game was reinvigorated by its appearance in Pirates of the Caribbean where the stakes are undead service to Davy Jones.

Image result for liars dice pirates of the caribbean

My family plays this game whenever we get together because you can play with as many players as you have. It works just as well with 10 players as it does with 5. (We don’t play for undead service, just for glory).

The original rules are slightly different than the Pirates version. Each player rolls their dice inside their cup. You can look at your own dice, but not others. A player starts by saying how many dice of a type are under all the cups. (1s are wild.) For example, I would start and say 3 fives. The next player has to either increase the amount of dice or the number of the dice. He could say 4 fives, or 3 sixes, or anything higher than those.

If the next player doesn’t think that there are as many dice as the player just stated, they say “Dudo” which means, “I doubt”. Then if there is the stated amount, the doubter loses a dice. If not, the doubtee loses a dice.

You keep going until someone has one dice, and the rules change slightly. At that point, the person with 1 dice always starts the round, and no one else is allowed to change the type of dice, only the amount of dice. (once multiple players have 1 die, they can change it, but no one else can.)

 

Here is the strategy:

  1. Play the probabilities
  2. Play safe, but bluff
  3. Force situations 2 away from you
  4. When down to 1, bluff, but control the game

 

Play the Probabilities

You have some information about the game based on what you have rolled. Think about how many dice there are in play (suppose 20 for the example). Suppose you rolled two sixes. There are 15 dice you don’t know the result of, but on average, there should be 1/6 X 15 other sixes, plus 1/6 X 15 other ones (wild). This means there should be 5 other sixes on average. So you can guess up to 7 sixes.

 

Play Safe

Now, you know there should be about 7 sixes. There may not be, but you want someone else to get out, so play a little safe and call 5 sixes. The next person should probably say 6 sixes, and the person after says 7 sixes. At that point, the next player has a tough decision. There should be 7 sixes, but are there really? You have set them up so that someone will call it when it is not next to you.

You could probably even say 6 sixes and be safe, especially if you take into account how the other players react to you saying 5 sixes. If people are surprised, you may need to back down your number. Read people’s faces when you call things and try to figure out what they have.

Down to 1

Once you are down to 1, you don’t have much of a chance of winning, but you can send a lot of other players down to Davy Jones locker with you. If there are a lot of other dice in play, say 2 or 3 of the dice that you have. If not, just say exactly what you have. You don’t want to get out because you bluffed when you didn’t need to.

Once the other players have whittled down their dice, you will be facing other players at 1 dice. It becomes a luck game on who rolls the highest dice. If you roll a six, and they roll a 3, you say 1 six, and they have to say 2 of something. If you role something really low, there may be a benefit to saying a higher number and try to guess what they rolled, but it is a 1/5 chance of getting it.

 

Good luck!

Quiet Paper Games for Church

There is a delicate balance between making your kids listen during church, and just hoping that they are quiet so that they don’t distract others who are trying to listen.

This is the strategy for how to keep your kids distracted while you listen.

When I was younger, I remember when 3-year-old brother disappeared underneath the pew in front of us. We didn’t get to church early enough to get a good seat, so we were pretty far back. After a little while, I saw my brother’s head pop up in the very front row. Some nice people had him sit by them while my mother scrambled up to get him.

To avoid this situation in your future, I’ve compiled a list of quiet paper games to help you.

  1. Dots and Boxes
  2. Tic Tac Toe
  3. A little better (modified killing game)
  4. Telestrations
  5. Counting to 21
  6. Random Drawing
  7. Drawing with your eyes closed

Dots and Boxes

The classic dots and boxes game can take as long as you need and can be done very quietly. Start with ten by ten dots like below. Take turns connecting dots. If you complete a square, write your initial in the box and get another turn. Refer to the Dots and Boxes strategy on how to win.

Tic-Tac-Toe

After a few times of the regular version, it gets pretty monotonous. At that point, you can change things up by changing the rules. Here are some suggestions.

  • Reverse Tic-Tac-Toe. If the other person gets three in a row, you win.
  • 4 in a row. Make the board 4 by 4, and you have to get 4 in a row to win
  • Multiple playing areas. Make 2 or 3 Tic-Tac-Toe boards and on your turn, you get to play on any of them. You have to get 3 in a row twice to win.

A Little Better

My older brother and I made up a game called the killing game. Basically, you start by drawing someone or something and the next person draws a new someone or something that has to be strong enough to kill the thing you drew. This goes back and forth until there is an argument about whether the Death Star can be defeated by Voldemort.

Needless to say, my mom hated this game.

I since adapted the game to make it church appropriate. Instead of killing, you just have to draw something a little better. It works best with categories like; bad guys, super heroes, or Pokemon. We have even played the faster version around the dinner table where you just have to say someone a little worse. (The bad guy one got a little tricky with our kids because the worst guy they knew about was Bowser.)

Telestrations

There is an actual Telestrations game, but you can play it without all the extra frills. Take a piece of paper, and one person draws a picture. The next person writes what they think they are seeing in the picture and folds the paper so that you can only see the words. The next person draws a picture of the words etc.

You can have multiple papers going along the pew. You can even make it church themed by requiring the first picture to be scripture heroes.

Counting to 21

This is the same as the counting up game referenced here, except that you write it on a piece of paper. The game is pretty fast so it won’t last long, but you can change it up by adding multiple players, or changing what you must add up to. This is good for a few minutes of peace.

Random Drawing

I don’t mean just draw something random.

This is where one person draws a quick squiggle on the paper and the other person has to make something out of it. We often would each draw a squiggle so that both players could be drawing. I’ve seen the youth play this, and some of them get really good pictures out of it.

Blind Drawing

One player names something that you have to draw, and both players have to do it with their eyes closed. Whoever has the most complete picture wins. You can judge yourselves, or rope someone else in afterward.

What ideas do you have to keep kids distracted in church?

Pandemic Strategy (Guest Blog)

I’ve invited my brother-in-law Joseph Erickson to post his thoughts around Pandemic strategy. Cooperative board games are great to play with kids because you can lead them along. One of the best is Pandemic. Joseph discusses it below, but I want to add that one of the keys to cooperative games is to let people play. Don’t dominate the game on your own, allow everyone to participate, even if it means a sub-optimal move. You can give suggestions, but if you are the game controller, people will leave with a bad taste in their mouth. Now to Joseph.

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Do you always seem to win at board games? Or perhaps you feel you are consistently on the losing side when you play? Maybe board games often result in fighting. If you’ve had any of these issues, then I would recommend playing a cooperative board game. Your friends become your teammates and your foe becomes the game itself. High on the list of great cooperative games is Pandemic.

When I think of possible outcomes for Pandemic, one “blonde” joke comes to mind. There was a redhead, a brunette, and a blonde on an island. They decided they would take their chances and swim the 50 miles back to the mainland. The redhead swam 20 miles and couldn’t go any farther and drowned. The brunette swam 30 miles, but met the same fate. The blonde swam 49 miles and decided she was too tired, so she swam all the way back to the island. Pandemic can be just like this. Either you will die trying to win, or you will spend a lot of energy “swimming” but forget what the actual goal is.

Pandemic is about saving the world. There are 4 different diseases that are spreading each turn. Your job is to find the cures before time runs out. There are many ways to find the cures, but there are also many ways where the board game beats you.

This brings me to the first key to the game – remember what it takes to win. Every time someone has a turn it is a good idea to ask, “Is this helping us get a cure?” Four cures is all you have to do to beat the game. There can still be many disease pieces on the game board.  You can have several outbreaks. While it is important to keep tabs on the many ways you can lose to the board game, focusing on getting the cures give you the best chance to win.

The next key is to maximize. This game is a good lesson in basic economics because every turn has trade-offs. You can choose to remove disease pieces or trade city cards or move to another city. While most of the time doing anything is helpful, there is usually a better choice to stay on track for the win. As often as possible use all 4 moves that you are given. Perhaps remove a disease piece before moving the three times to your intended city.

Another key to Pandemic is to understand and utilize all special powers. Each player will be given a role card that has a particular power. Use this power often. It is a valuable advantage. There are also event cards. Don’t forget about these after they’ve been drawn. These cards have kept me alive or made a big difference in winning many times. All these powers are there to give you an advantage because the game can be pretty impossible without them.

The final key or strategy for Pandemic is communication. This is a cooperative game, so work together. Ask each other for ideas and openly discuss what should be done every turn. Not only will this bring out the best ideas, but it will also make the game more fun.

Lord of the Rings: Confrontation Strategy

This is my all-time favorite two-player game. The complexities of strategy along with the simplicity of play make it accessible but extremely satisfying.

My brother and I had been playing this game one night many years ago. It was the day before he left on a two-year mission for our church. He ended up sneaking in a win at the last part of the game. At that point, it was pretty late, so we went to bed. I kept playing the game over and over in my mind, and an hour or two later, I went to his room and tried to get him to play one more time. He refused flat out!

This gave me the opportunity to think about how to beat him for two years. When he did finally return, we had our fated rematch and I came out victorious! My family still reminds me about this every time the game comes out.

The game itself has the fellowship of the ring fighting to get Frodo into Mordor while facing hordes of overpowered servants of the dark lord Sauron. You move pieces around like Stratego on a grid and face off in battles. It is quick to learn, and each game can be completed in 15 minutes.

lord-of-the-rings-characters

Strategy

The strategy for LOTR: Confrontation is very complex. There isn’t one great thing to do because once your opponent knows your strategy, it is completely obsolete. Refer to my post on what to do when people know your strategy for tips on other games, but in this game, you can’t have one set strategy. What you can do is know the strengths and weaknesses of each character and take advantage of them as much as possible.

I will lay out the strategies for each character on each side, and then talk about general strategies.

lord-of-the-righs-fellowship

The Fellowship

Unit Good For/Against Bad Against
Gandolf Sarumon
Cave Troll
Flying Nazgul
Black Rider
Orcs (Watch out for Orcs when trying to bring out Gandolf the White)
Boromir 5 point characters Warg
Legolas Flying Nazgul All others
Gimli Orcs All others
Aragorn Sarumon Level 5 Units
Merry Witch-King All others
Pippin Scouting only Warg
Sam Staying with Frodo With Frodo, no one
Frodo No One! Run away! Everyone!

Your goal early on should be to kill as many of Sauron’s minions as possible while preparing a path for Frodo to sneak through.

Gandolf is your main killer. He has an advantage over almost everyone, but don’t get tricked into sacrificing him to the Orcs. Use Pippin to test for weaknesses and attack characters with less than 5 with Gandolf. Eventually, you will end up getting killed by a 5 character, but then prepare to come back as Gandolf the white.

balrog

Sauron’s Minions

Unit Good For/Against Bad Against
Balrog Protecting the tunnel
All Characters (but Boromir)
Noble Sacrifice
Boromir
Shelob All Characters (but Boromir) Warg
Witch-King All Characters (but Boromir and Merry) All others
Flying Nazgul Scouting
Frodo
Legolas
Gandolf
Aragorn
Black Rider Scouting
Frodo
Gandolf
Aragorn
Saruman Rushing past Gandolf and killing all weak characters Gandolf
Aragorn
Orcs Gandolf Gimli
Warg Pippin
Frodo
All others
Cave Troll One free kill Gandolf

Sauron has a distinct military advantage, but the fellowship can whittle away at your army until you can’t stop Frodo. If you can sneak past Gandolf, Saruman can do some excellent damage to the Fellowship. Use your 5 characters and sacrifice yourself to Gandolf. Guard the Gandolf the White space to ensure he doesn’t return.

You want to kill enough characters that you can force Frodo to move towards you. Whenever you attack Frodo, you open yourself up to him sneaking through, so if you can trap his movements and require him to attack you, you can usually win.

 

This is a great game. I suggest you pick up a copy and play often.